Cards

Cards are an important mechanic in A Long Way Down, used to fight enemies and build paths through the maze.

List of Stand Alone Cards

 * Armor Blessing - increases targets defense by +15% during 3 turns.
 * Armored Charge
 * Backfire
 * Banishment - Spell (common) - Removes all target's blessings.
 * Betrayal
 * Blessed Attack - Spell (1-Earth) - Deals damage and increases caster's attack for 2 turns.
 * Breach Exploit
 * Carnage
 * Concentration
 * Cursed Attack
 * Cunning Strike
 * Deal with the Devil
 * Defensive Attack
 * Deterioration
 * Despair
 * Dice Roll
 * Divine Blessing
 * Doppelganger
 * Double Down
 * Draw
 * Faithful Combo
 * Gambler's Luck
 * Hardening
 * Heal - Spell (common) - Restores 10% health points to the target.
 * Healing Litany
 * Heavy Blow - Basic spell (common) linked to ? - 15 - 30 damage
 * Infection
 * Infinite Loop
 * Oxydant Attack - Spell (common) - Deals 24 - 42 damage to target and decreases its defense by -10% during 1 turns.
 * Painful Removal
 * Penitence
 * Replay
 * Ring of Fire
 * Sacrifice
 * Shield Bash
 * Sneak Attack
 * Strike
 * Switch
 * Thrust - Spell (rare) - swiftly deals 36 damage to the target.
 * Vampiric Attack